I'm using the Progressive Foundry library with Superior Drummer 2.0 and no matter what snare I select, there is this terrible BOOM that just pops out over the rest of the mix on random snare hits. This is so difficult to deal with because some of the snare hits just sound BRILLIANT and perfect...
Hello everyone, I have a question for Addictive Drums 2 user that may seem a bit stupid, but some people there is no stupid question, so here's mine : Is there any way I can tweak the sound of the piccolo snares in Addictive Drums 2 to obtain some sort of "metallic" sound ? Typical...
So I started recording a new song, with a new setup. The rest of the song is mostly written but still needs some bass recorded and drums finalized. Anyways, I was wondering if anyone had an critiques or insights into how I could improve this mix. I've been having particular difficulty picking a...
I've been really heavily focusing on tightening up my kit in SD this month and I just thought I'd share this with you all. I've always been a fan of really heavy clicky snares but I've never been able to get one due to my lack of mixing knowledge. Now one month later we are here and at least to...
Me and my boys made a cover of This Wild Life's song "History" and I did the producing. We used my pod hd pro, shure sm7b for vocals and sd2 and a free snare sample for the drums. Let me know what you guys think about the sound/song whatever :)...
This is my first post, but today I acquired a "Greiner/Kilmer" Custom Snare. The company relatively new and is run by Matt Greiner (August Burns Red) and Kaleb Kilmer out of Central PA. The model I got is the Matt Greiner Signature, and its serial #008, so outta the first batch. These retail for...
Thought I'd share some photos of Morgan's signature snare... they're not mine, more's the pity! :lol: They're from PearlDrummer8, in this thread over at Field of Solitude.
I have some multi hit samples that I think sound good for regular snare hits but they just don't sound realistic enough for blasts. How could I EQ my samples so they lose a bit of the crack/attack/whatever it is so they sound more realistic for blasts. I've tried lowering the frequency where to...