[Explained] Why should you use 24bit rather than 16bit depth while recording

  • Thread starter xeonblade
  • Start date
  • This site may earn a commission from merchant affiliate links like Ebay, Amazon, and others.

xeonblade

Well-Known Member
Joined
Jul 23, 2011
Messages
733
Reaction score
44
Location
Serbia, Europe, Earth
Hey people, it's me! A guy with super MSPaint skillz! This is a continued post from http://www.sevenstring.org/forum/re...-use-higher-sample-rates-while-recording.html. But let's cut the crap and go directly on the subject.

2v7ut5g.png


SNR = signal to noise ratio
Noise floor = noise produced by electronic device
0dBu = signal ceiling (in decibel volts)

In this case Signal to Noise ratio is the same as Dynamic Range.
Note that:
SNR = ratio between an arbitrary signal level and noise
Dynamic range = difference between the largest and smallest signal a system can record or reproduce

For each additional 1bit you get 6dB of SNR.

Unlike 16bit, 24bit depth is able to cover whole human hearing range. (And here I don't mean 20Hz-20kHz, I mean 0 to 140+dB)
But that isn't the point. Again like the sample ratio, it's about sound quality.
16bit depth offers 65536 levels of audio signal while 24bit offers 16 million levels. This gives incredible amount of sound detail.

Look at it like colors: With 8bit colors you can see 256 shades of a color, with 16bit you have 65536 shades and with 24bit picture you can see 16 million shades. (Just change ur monitor to 16 bit and see the difference)
Something similar is with the sound! Just remember how toony 8bit remixes sound.

Unlike sample rate bit depth doesn't increase latency while recording and it's strongly advised that you use 24bit if possible, it gives your audio more room to breathe in the realm of digital world.



If anything is unclear, please tell me because English isn't my native language and it was kinda hard for me to explain this simple enough.
Please notify me if I made any mistakes that should be fixed.

P.S. BE AMAZED BY MY MSPAINT SKILLS!
 

This site may earn a commission from merchant links like Ebay, Amazon, and others.

Purelojik

Well-Known Member
Joined
Oct 8, 2009
Messages
1,803
Reaction score
877
Location
Las Vegas
makes sense also when playing with levels and such. it all give you more "headroom". or basically room to expand your sound. which is nice cause it wont seem like things are getting suffocated.

EDIT: sorry jumped the gun, saw that you had already said this at the end of your post. my bad
 

ROAR

oaf tobar
Joined
May 6, 2010
Messages
1,673
Reaction score
132
Location
universe
I've been learning about this in school and this is a
really great and simple explanation.

Great job man
 

S-O

t(-.-t)
Joined
Dec 28, 2006
Messages
2,454
Reaction score
137
Location
Dayton and Columbus, Ohio
While I am down for 24 bit recording, 32 may just be a bit outrageous! 32 bit would have 192db SNR, which, let's consider the noise floor to be 0db, since anything below it would not be very discernible. Now, the threshold of pain is ~140, and ear drums tend to rupture ~160 or 180 air pressure blast, and lungs tend to rupture around 200.

So, 32 bit may just kill you!
 

Rational Gaze

LithiumDawn Voicebox
Joined
Aug 14, 2007
Messages
511
Reaction score
192
Location
Washington, DC
I still think if you're going to be entertaining these discussions, you should include the harddrive space conversions. Just a thought.
 

xeonblade

Well-Known Member
Joined
Jul 23, 2011
Messages
733
Reaction score
44
Location
Serbia, Europe, Earth
I still think if you're going to be entertaining these discussions, you should include the harddrive space conversions. Just a thought.
You live in time when 2TB HDD costs around 70-80$ and you cry like max HDD is 40GB?
(Not including this price jump because of floods in Taiwan!)

So I guess you did not get laid since last thread? :lol:
Nope, why do u think I wrote another thread?

32 bit say what!
32bit is an overkill which gives results only in theory.


*Record's in 24 bit, then render's in 196kbs mp3 to put online*
Record in 192kHz 24bit, release in 24bit 96kHz 320kbit mp3! Or 192kHz 24bit FLAC :)
 

KingAenarion

Resident Studio Nerd
Joined
Dec 2, 2010
Messages
3,719
Reaction score
236
Location
Sydney Australia
You live in time when 2TB HDD costs around 70-80$ and you cry like max HDD is 40GB?
(Not including this price jump because of floods in Taiwan!)

Except project files increase very quickly in size.

My band album is currently sitting at 60GB for 11 tracks... and I haven't even started tracking Bass or vocals.

Now imagine you're a studio and you're recording 6 days a week. If you're backing up your projects and keeping copies of projects that need to come back at a later date... You're going to fill up a terabyte quite quickly.

Add that to sample libraries and space fills up VERY quickly.
 

xeonblade

Well-Known Member
Joined
Jul 23, 2011
Messages
733
Reaction score
44
Location
Serbia, Europe, Earth
Except project files increase very quickly in size.

My band album is currently sitting at 60GB for 11 tracks... and I haven't even started tracking Bass or vocals.

Now imagine you're a studio and you're recording 6 days a week. If you're backing up your projects and keeping copies of projects that need to come back at a later date... You're going to fill up a terabyte quite quickly.

Add that to sample libraries and space fills up VERY quickly.

We're mostly talking about home recordings here for personal uses and I'm replying having that in mind. 96kHz is half size than 192kHz and quality is unnoticable. 24 bit vs 16 is +50% in size rather than +100%.
 

Seamless

Well-Known Member
Joined
Feb 19, 2012
Messages
56
Reaction score
19
Location
Chicopee, MA
Hard drive are also more expensive than they used to be now since the flooding in Thailand.

Now, I'm not a super pro so I might be completely wrong about this, but I still don't quite see the value in 24 bit, at least in heavy music production.

"heavy" in terms of genre, metal, techno stuff. That sort of thing.

Having a wider dynamic range, and even a larger distance between the noise floor and 0db doesn't seem to matter much when you're constantly pushing everything to be 0db.

I would totally use 24bit if I were recording something like an orchestra doing a classical performance where dynamic range is extremely important and also obvious.

But for things like drums, guitars, bass, and even vocals, the dynamic range of the kind of mix we shoot for is usually "on" or "off". Not something that's enhanced (from what I can tell) by 24 bit.
 

xeonblade

Well-Known Member
Joined
Jul 23, 2011
Messages
733
Reaction score
44
Location
Serbia, Europe, Earth
You don't have to use it. I just explained it. Please don't start shitting over my hard work for no reason.
If it's metal it doesn't have to be superquality? It ISN'T just Dynamic Range. It's about sound quality.

I've already mentioned "EXCEPT for this period where HDD are more expensive cuz of floods"
 
Top
')