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(FUCK Pro Tools)
That actually sounds ideal, I would love that.Imagine having a multitrack looper where you could arrange dozens of parts across every instrument and shuffle them around like puzzle pieces.
Can you bring up a video of this happening for me? I'm very intrigued because I've never considered Ableton for live use before for the same reasons you just stated.You COULD do something like that in the timeline, but it'd take you way longer and you'd spend half of your time scrolling around trying to find tracks. Recording multiple takes using standard timeline looping functions wasn't meant to accomplish what clip launching does. Ableton Live has a rep for being an electronic music producer's DAW, and it certainly has a huge amount of tools for that crowd, but clip launching is a seriously legit way to scratch out song ideas. Now Logic has similar functionality, and you can buy an add-on for Reaper, but I've never tried it.
I've lost more time on projects due to someone having PT issues (and Mac computer issues, but that's for another thread) than any other reason I can think of other than a musician being unprepared. My bass player is a PT/Logic guy and I was showing him all the shit that comes in ReaPack for free, along with the all the marker scripts we use in our live set, customized actions, etc and he was blown away that all that functionality was in a $60 piece of software. I do think the stock UI turns a lot of people off, but it's no worse than Pro Tools and infinitely more customizable.At this point, I'm convinced that the only reason Pro Tools remains an industry standard is tradition. Any time someone goes off about special things they can do quickly in PT, it becomes apparent that it's more a product of being used to the ecosystem.
I've lost more time on projects due to someone having PT issues (and Mac computer issues, but that's for another thread) than any other reason I can think of other than a musician being unprepared. My bass player is a PT/Logic guy and I was showing him all the shit that comes in ReaPack for free, along with the all the marker scripts we use in our live set, customized actions, etc and he was blown away that all that functionality was in a $60 piece of software. I do think the stock UI turns a lot of people off, but it's no worse than Pro Tools and infinitely more customizable.
DAWs don't sound different unless you're processing things differently. There's been like a million comparison videos and null tests.For me, the difference between Reaper and GB/Logic is that in GB/Logic, I actually got recording done, with a sound I felt acceptable. I never got there with Reaper.
I can definitely see this opinion if you like the Cubase workflow, they're almost polar opposites. I had to jump back in Cubase last year to help someone figure out how to to gradual tempo changes and I wanted to pull my balls off after five minutes because it was so different I couldn't find anything. Turns out you can't import a timeline with a linear gradual tempo change, it has to make it little tiny steps, which fucks up the MIDI/Audio lining up.That said, I hate Reaper.. they basically give it away for a reason. It sucks. The workflow makes no sense to me whatsoever and I can't stand to look at it. Studio One, Logic or even Ableton would be my recommendations.
I can definitely see this opinion if you like the Cubase workflow, they're almost polar opposites. I had to jump back in Cubase last year to help someone figure out how to to gradual tempo changes and I wanted to pull my balls off after five minutes because it was so different I couldn't find anything. Turns out you can't import a timeline with a linear gradual tempo change, it has to make it little tiny steps, which fucks up the MIDI/Audio lining up.
That said, I hate Reaper.. they basically give it away for a reason. It sucks. The workflow makes no sense to me whatsoever
Thanks for the in depth reply. I actually don't need any built in samples or anything fancy because I have my own sample library or 3rd party software for drums like BFD3. It's actually more attractive to me to have a DAW not want to bloat your computer with stuff you won't even use to begin with.Reaper. I started way back forever ago with Cool Edit Pro, moved to Cubase, learned Pro Tools (FUCK Pro Tools) in school, and then started with Reaper after audio engineering school because Pro Tools was stupid expensive (and still required you use their hardware at the time) and have been on Reaper ever since. I haven't found anything I need to do that I can't do, the native plugins aren't anything to look at but they are all easy to understand, easy to use, and more than capable (even if they don't have any "flavor"), and it runs super light on its own. There's also the plethora of available user scripts and free plugins via ReaPack, a plethora of freely-available skins and layouts and hot keys, so you really can customize it as much as you'd like. I've actually bought it twice through a few versions after using it free for years (you get two full number upgrades with one license, but you can technically use it for free forever, but why not pay $60 for something as awesome). It's definitely not as modern feeling/looking as Studio One and you don't get any samples or instruments built-in, but the money you save not having to buy the Pro version of a different software can be spent on plugins you want. If I wanted to pay a bunch of money for a DAW Studio One would probably be what I would use. I've been thinking about trying to get back into more audio work, so I'll probably have to buy a Pro Tools license just to say I have it, then dump everything into Reaper to work on it anyways, lol.
I felt like that about them over 10 years ago and obviously most still feel like that today. I hated their AAX model that locked you out of their format to use plugins. I'm glad that Steinberg didn't do that with VST. That would have been a disaster and a half on top of what Pro Tools decided to do with their gate keeping attempt. VST's only got even better with VST3.At this point, I'm convinced that the only reason Pro Tools remains an industry standard is tradition. Any time someone goes off about special things they can do quickly in PT, it becomes apparent that it's more a product of being used to the ecosystem. The reality is that almost any DAW today is so powerful that the number of true power users is vanishingly small, and they are all highly capable.
But yeah. Fuck Pro Tools.
The pricing of each update getting higher if you miss an update turns me off from Cubase when I actually consider going back to it after over 10 years but I don't want to keep paying out the ass to get a recording done. Otherwise I think Cubase is pretty great.I've used Cubase for almost 15 years now but like it less and less and less all the time
So expensive, super feature bloated now.. packed with crap I never use.
This scares me even more.Performance isn't very good even on a top end PC.
To be fair not all plugins will behave correctly on all DAWs, this just flat out sucks but it's a fact.Even at high buffers in a complex project, changing certain settings in plugins such as Ozone will make it drop out and crash. Which maybe is more Ozone's fault than Cubase's because it's a poorly coded, unoptimized, POS resource hog which has gotten super bloated as well... but still I expect my DAW to be able to handle trash plugins. All this on a purpose built DAW computer with 8 cores/16 threads, 32GB RAM, 4TB of M.2 SSD space, good cooling, all the rest.
I tried it in 2007 but I didn't really know what I was doing so I didn't give it that much of a fair shot but it did seem confusing to me then. Maybe this will be different this time when I try it.I'd recommend literally anything else. That said, I hate Reaper.. they basically give it away for a reason. It sucks. The workflow makes no sense to me whatsoever and I can't stand to look at it. Studio One, Logic or even Ableton would be my recommendations.
DAWs don't sound different unless you're processing things differently. There's been like a million comparison videos and null tests.