thrsher
\m/-_-\m/
nvm
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This. Pretty much all other digital distributors of anything (Steam, Google Play, App Store, Amazon) take a 30% cut. 15% is more than fair.Not really. Bandcamp has long championed helping out the 'little guys' and 'cutting out the middleman,' previously taking 0% on all digital sales. Recently, however, the website has become so out-of-control popular that it can no longer actually be sustained without bandcamp themselves pulling some of the profit in order to pay for the servers.
So they decently agreed upon 15% because that takes a solid half of what pretty much all other services take, such as Apple's iTunes.
In the end, your success as a musician, and in any business venture, doesn't rely on the price of your product, but creating a valuable brand that people will want to buy into.
What is your opinion on the three platforms that bandcamp.com offers when purchasing an album from a band?
They offer: 1. Name your own price, 2. Flat rate (or you can pay higher), 3. Free Download.
Which one do you believe is the most successful platform for bands? And which one do you prefer personally?
If you "believe music shouldn't be paid for", why accept payment for it at all?I usually go for 1. Name your own price because I believe music shouldn't be paid for. So that's how I spread my music.
It's a load of nonsense that your music has no value? No, it really isn't. You guys going on about how if you set it for free, people will listen to it, then just leave it on a hard drive somewhere are proving the exact point I was making. Value is created not by the fact that there is supply, but by the direct perception the demand (customers) have of the supply.
If I download your music, have a listen, then let it rot on a hard drive, it isn't because I downloaded it for free, it's because your music does nothing for me. If I download your music for free, but I love it, you're damn right I'm going to play the hell out of it, put it on my iPhone, tell my friends, like your Facebook page, check out your merch and go to your live show if you're playing in a close radius. Why? I, as a customer, have deemed the value of your music based on my opinion of it. Hell, I might even go back and spend some money on your music to support you in hopes you'll continue. I actually have a number of CDs on my shelf still in their wrapping that I've bought from bands after I've downloaded their music just so I could support them.
We just put out our album, and despite it being free, people have been buying it. A digital piece of nothingness that could have been obtained for nothing, people have paid money for. Our discs that we sell at shows on the other hand, I refuse to give away for free. We have been selling those at $10 a piece, and sell them we have!
Why? Well, people either like the music, or maybe just want a souvenir. Either way, they are going out of their way to support my band. In the end, value is created somewhere along the way.
Now, if we can get more people to listen to it, perhaps we can find more supporters. The logic of offering it free is that (figures for illustration purposes only) say of every 100 people that listen to our music, 5 of them will like it and share it around, but only 1 person will actually buy it. Now, if I charge something up front, maybe only that 1 person buys it, but the other 4 won't. Because they didn't, they now might not have a copy of it and won't be sharing it with other people, who might be potential listeners and potential buyers (studies also show that a recommendation from a friend is the strongest form of advertisement, hands down).
To me, as a musician, the spreading of my band and music is worth much more to me than a couple of bucks from some digital album sales. If people hear it and like it, they will pay. So my goal is to get as many people to hear it as possible. An interesting quote from Protest the Hero on the state of the music industry and downloading was that they've been able to sell out shows in cities they've never played before and have never sold an album at.
In the end, your success as a musician, and in any business venture, doesn't rely on the price of your product, but creating a valuable brand that people will want to buy into.
If you "believe music shouldn't be paid for", why accept payment for it at all?
What I mean is that I don't think that money should constitute a wall in listening and acquiring music. So that even the ones with little or no budget for music can benefit from it. Those who desire to pay for the music or to support the artist - or both - are also out there and it's perfectly understandable. I usually pay 1 dollar per song for an album that's free on bandcamp's pay what you want system when I have a few bucks I can spend, which is fortunately most often. It's really rare I don't pay a thing for what I listen to, but that's me supporting the band/artist. The point is that price should not discriminate people or access.
Nothing stops people from listening to a song an infinite number of times on Bandcamp. You can enjoy a band's music for free on bandcamp absolutely as much as you want. There is no pay wall.
Did I mention in "acquiring" music? You don't own the album if you just need to go there to stream it. Two absolutely different things on a psychological point of view.
You said listening and acquiring. There are records on bandcamp that I listen to that the artist doesn't allow you to download. So that's just where I listen to them. I mainly listen to music at my computer so if iTunes and Bandcamp are in superficially different locations on my computer interface then I dont see any difference between them.
The point of this angle is that people seem to think the only way people will share your music with their friends is if they OWN it and download it. I'd wager that its much easier to share music with your friends with a bandcamp link than giving them a CD or thumb drive.
People dont have to download your music to share it. My friends post bandcamp links on others' facebook pages all the time. In 2014 that's a way more effective means of sharing than a burned copy on a CD is.
I personally don't even feel an obligation to share the link if I've listened, and that takes very little effort. Again, it has to be something I enjoy.
If I find the band to be mediocre, that's it. I'm not going to give them any support.
To be completely honest I don't care that a band has sunk thousands of dollars into recording gear, hours upon hours into writing material and practicing, hours into marketing and getting their name out there, hours riding around in a shitty van making it to shows that they lose money on etc.
Aside from the marketing and playing shows details, since I currently don't do either, so have I.
As far as not caring that people have put hard work and money into making music that others seem to feel entitled to for free, that seems very cynical, depressing, and indicative of a younger generation that has grown up in a world where they NEVER have had to pay for music to hear it. I'll always respect that someone has put hard work and money into creating their music.
I didn't say anything about an obligation to share music just because you listened to it. I said its much more convenient and likely that people will share music via a bandcamp link than by burning music to a CD or thumb drive to hand to a friend.
Im pointing out that the bandcamp website covers all the bases and that users by no means need to download the music to enjoy or share it with others. Its effectively just someone else's ipod that you listen to for a bit.
To be fair, I can see where The Omega Cluster is coming from. I personally don't feel like it's better that I "own" the album rather than stream it. If I'm on my PC then I can just as easily stream from bandcamp as I can play stuff on MediaMonkey.
However.
If I can download the album, that means I get
a) Optimal quality in whatever format I want (streaming from bandcamp can be painful esp. for audiophiles who cannot stand the 128kbps mp3 that bandcamp uses)
b) To put it on my iPod. I can't stream anything on my iPod... And I put my iPod to quite a bit of use listening to music, so that makes bandcamp a restriction on when I can actually listen.
So here was my point in the first place : If you can't or don't want to give your money to bands and artists that you like, that's fine, but that shouldn't impede you from listening nor acquiring their music.
If you download music for free that you enjoy and could have paid for, you're a greedy shortsighted bastard, but this shouldn't interfere with all those with good intentions that truly cannot afford your music.
Whether that person had "good intentions" (what?) or if they were just downloading the album for free because they didn't feel like paying doesn't change the end result.
Expanding on this, here's a really neat post by one of the guys that made Super Meat Boy, and his take on how industries view piracy.Just want to clarify the "good intentions". It's not so much a good intention as it is a good excuse for not paying. If you don't have money to spend on luxuries (like music) you wouldn't have bought the album anyway so it's not a lost sale because there were none to make to begin with.
Loss due to piracy is an implied loss because it is not a calculable loss. You cannot, with any accuracy, state that because your game was pirated 300 times you lost 300 sales. You cannot prove even one lost sale because there is no evidence to state that any one person who pirated your game would have bought your game if piracy did not exist. From an accounting perspective it’s speculative and a company cannot accurately determine loss or gain based on speculative accounting.