TedEH
Cromulent
Done with Sly 2. It's a step forward from the first one in most ways. Probably will do #3 soon.
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Personality boost was easy enough but level 70 is definitely not fun without the DLC dungeon.Just got the plat for Like a Tourist: Infinite Grind.
Man, I grossly underestimated the grind to get Ichiban to level 70 and to max his personality. Luckily there are a few boosters spread around the game's world, but still... I know that's SEGA's strategy to get people to buy the extra DLC, so fuck you SEGA.
But oh well, nobody forced me to do it and it's done now. I feel like I have Yakuza withdrawal.
I think FFVII rebirth might be the more polished game, but Like a Dragon I loved almost the entire way through while FFVII rebirth does have some teeth-gnashing minigames here and there (and I've heard the worst is yet to come). Like a Dragon you can also get the platinum on in less time than it takes to do a single run of FF7 rebirth with all the sidequests (let alone all the trophies for hard modes and highest rank on all the minigames and crap).Beat Persona 3 Reload. Again, great game. That said, I think I still prefer Persona 4 Golden and Persona 5 Royal.
Now it's a coin flip if I play Like a Dragon or FFVII Rebirth.
I dunno, for some reason in DS2 they decided black knight weapons were split fire damage weapons. I guess the black knight armor/shields in DS1 had a ton of fire resist so maybe that's where they got the idea?Ok so I figured I'm better off looking for human effigies in the DLC areas in DS2... I think I have all the dlc key items now, so off we go... I went to the one that's behind The Rotten first, got through the first area relatively easily and I'm now in the Dragon Sanctuary. The basic enemies are pretty easy to circle around and my hammer back"stab" oneshots them.
And as always I missed the first bonfire (probably would've been to the right immediately where I went left and ended up having to go each time to get my souls back...), and the next one was pretty far. Also had to run past a whole bunch of ghost enemies whom I couldn't hit. But now I'm in this flooded area with some weird dinosaurs walking around.
And I was succesful - I have already found a couple of human effigies, so I can get back to the chasm again, now with the Force-spell...
I've also got enough faith now to use the black knight ultra greatsword - pretty massive damage, but what's with the explosions every time I hit something? I mean, I get the Smelter sword doing that since it's fire based, but this one isn't and it still does that.
man, David Cage is such a fucking hack. i watched my wife play through all of his games (Fahrenheit->Detroit) and the only good one (imo, of course) was Heavy Rain, and even it had its (plentiful) share of bad writing, bad acting, bugs, etc. it also killed me (in a funny way) that it was supposed to be in Philly but all the toilets are in separate rooms from the rest of the bathroomsFinally got around to finish Beyond Two Souls.
As I said before: Graphics are great (for the time), acting is generally good, I don't know what they were thinking with the controls, and there are bad stories and there's this... there are a few good parts, but holy shit.
Steam reviews speak about how great the story is... I don't know what's wrong with these people
So: David Cage does it again. I keep playing his games to see how bad they can get. He never disappoints.
The dragon sanctum has all those platforms that move up and down based on you hitting those pillar switches, some of which you can only hit with a bow. I think the second bonfire involves getting pillars all in the right place to make a path to them. The next one is inside the hallways and behind a locked door you have to open with a switch. The other ones you’re seeing as “close” on a map I think are way up high and you can’t get to them till you’ve gone through most of the level.Hmm, interesting... Looking at the map, I've been right next to two different bonfires, but somehow missed them. And apparently they're not even behind doors or anything.