I played through ME1 as a soldier my 1st 2 playthroughs per the advice of my buddy, which turned out to be not great advice tbh, but iirc the advice came from a place of "holy shit the cool downs are so long on biotics that you'll be dead by the time you can use a third one" so Rambo I did. I definitely relied on the AR's but agree that they felt really one dimensional and it ended up just being a game of chasing slightly better stats and spamming Concussive Shot and grenades. The changes y'all are taking about sound very welcome, and also are a reason why I liked ME2 guns so much more since there was way more variety even if there were way fewer options. I played as Vanguard in ME2 and 3 and had way more fun, especially in 3 where I could prime and detonate my own combos.
I didn't mind Andrommeda, overall; the gameplay was ridiculously smooth with the addition of the jump pack and class swap using the D-pad, but the story and characters absolutely suffered and felt like they all took a back seat.
I didn't mind Andrommeda, overall; the gameplay was ridiculously smooth with the addition of the jump pack and class swap using the D-pad, but the story and characters absolutely suffered and felt like they all took a back seat.