p0ke
7-string guitard
In previous souls games use/interact is X whereas in Elden Ring it's triangle. They had to move it because X=jump.Sekiro is twice as easy if you swap the controller binds for heal and switch prosthetic tool. There is never a single situation in the game where you need to clutch switch tools while moving in combat, yet there will be hundreds of times you need to with heal. And for some reason they put one in the hard to reach spot and the other on a main button! I think I might have then also switched “use” and heal to make it more like previous Souls Games (and what they used on Elden ring), I forget exactly what the defaults were.
(Again, in Playstation terms)
So yeah, I guess I'll swap those.
I guess the reason they put all the item stuff on the dpad is that there isn't much else to do with it, whereas in DS/ER you switch items/spells/right hand/left hand with it. I guess it's sort of logical that the use item button is close to the switch item button, but yeah, I'll still swap it. Hell, there could be a completely dedicated heal button for all I care, and then have all the other items on the dpad.