StevenC
Needs a hobby
In the rules, you can turn off stage hazards, set stages to Battlefield or Final Destination mode, and even remove stages entirely from being randomly selected. See you later Wrecking Crew!
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world of light is really weird.
I played it for about 2 hrs last night and had 2 moments where I damn near threw my controller (fighting robin in lava floor variant, and fighting sonic when he has buffed attacks in a stamina battle WITH other ai helping). The skill tree/ rock paper scissors aspect of choosing spirits feels very alien in a smash game to me. The challenge board is weird too, especially how it costs you points to take another shot at freeing the spirit (which doubles everytime iirc), and the whole weirdness with leaving some spirits in a cave for 6 hrs in hopes of getting loot. I don't really like how they're taking aspects of free to play games.I decided I hate it. It's wonky and annoying and less fun than just playing regular matches against computers.
tier listing means nothing at this point. Once people start playing more and more competively the wheat will be separated from the chaff, and we'll have a better idea of which characters are super viable .I just looked at "tier lists" for SSB4, and discovered that the characters that seem the crappiest to me are ranked the highest (ex, Bayonetta is #1, Rosalina and Zero Suit Samus are 5 and 6!!!). Maybe they got changed up in a big way from 4 to this one, but more likely I just suck and it takes real experience to figure out how to use them. Zero Suit Samus I sorta get, I'm just still horrible at ever hitting anyone with the down-b attack. I still haven't used Diddy Kong, who's #3.
I like that Mewtwo went from near last in Melee to #10 in SSB4. I still haven't unlocked him in the new one.
https://www.ssbwiki.com/Tier_list
One thing I've discovered I never do right is pull off the saves with characters that have directional ones (ex, Castlevania guys, Ganondorf). I ALWAYS do them in the wrong direction. I'm not sure what the trick is, I guess you have to first turn and THEN execute the move instead of like, hitting up-right+B while facing left. It's infuriating.
tier listing means nothing at this point. Once people start playing more and more competively the wheat will be separated from the chaff, and we'll have a better idea of which characters are super viable .
I'm already cooling a bit on the game. I mean, it's fun, but it'd be more fun if I actually had people to play with. And online has been, well, crap.
There isn't one for this game at all, I know. I just have the 4th one and those characters play the same way and I disregarded them there, too. I was amused to see that they're so highly rated when I experienced the opposite. I know this game has tons of stuff tweaked including some characters' entire mechanics, and that those particular ones very well may end up being at the very bottom.
I saw the very first pro tournie had fox winning it. Ugh. But, it's way too early to say anything definitive.
But 85% of the cast is crappy.
calling them palette swaps is a bit misleading since some of them have different feels/attacks compared to the original (ie falco). He has differing attack values iirc (all of his moves are slightly stronger than fox) and his deflector shield can be thrown.Completely wrong. Try playing as them a bit. I'd say 85% are GOOD. The only characters I write off are some of the starter ones that I hate playing as (non-young link, for one) and then like, Palutena. And then some that are pretty much just palette swaps (ex Falco, Wolf, some of the Fire Emblem guys, Daisy).
I meant keeping 85% of cast being locked away when you buy the game is crappy. Not that the characters are crappy.Completely wrong. Try playing as them a bit. I'd say 85% are GOOD. The only characters I write off are some of the basic ones that I hate playing as (non-young link, for one; I've always hated Ness; never really played as Mario cause the idea is boring) and then like, Mr Game and Watch or Palutena. And then some that are pretty much just palette swaps (ex Falco, Wolf, some of the Fire Emblem guys, Daisy). There are so many that are a lot of fun beyond the starting few. Zero Suit Samus, Bayonetta, Zelda, Sheik, Peach, Snake (even though I'm horrible as him for anything other than being an asshole and hitting guys that are attempting to save with the steerable missiles), Captain Falcon, Koopa Kid, Inkling, the Castlevania guys, Little Mac, Wii Fit Trainer, Cloud, Shulk, Roy, Marth, King K Rool, Ridley, Mewtwo, Lucario, Diddy Kong, etcetcetc. Most of the ones I don't like I've either never played as or tried once and didn't figure out at all. Olimar, Megaman, Pac-Man, Ice Climbers, Rosalina, Duck Hunt etc.
Ganondorf is terrible but I love playing as him just for those rare moments you get to punch someone with the standard B attack and they fly off the screen and explode with only 50% damage.
calling them palette swaps is a bit misleading since some of them have different feels/attacks compared to the original (ie falco). He has differing attack values iirc (all of his moves are slightly stronger than fox) and his deflector shield can be thrown.
The only characters I truly hate so far are Rosalina/Luma and Richter/Simon. They both feel unwieldy in their movesets, especially the castlevania characters, with their bizarre slide kick/roll and lack of good close range attacks/combos. Shulk is also weird, but seems to be very useable though.
their b attacks are their only real saving grace. I love actually connecting with the axes, they do so much damage. All of their A attacks are pretty shit tbh. The belmonts are just way more situational than other relatively well rounded characters like young link/pit/foxThe Belmont’s are your prototypical zoning characters. They are booty when someone gets right in your face. But between down B, forward b, neutral b, and their whip smash attack range they can pretty easily punish sloppy play and chip away a ton of health. And the forward tilt attack is a tornado that hits decently enough but more importantly hits up close where the whip fails. And that chainable divekick is just fun to annoy friends off the platform with.